﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//This class is for the units in the game...Showing vitial stats on health, power, location, and target information

namespace XFense
{
	public class Unit
	{
		public Int64 Health { get; set; }

		public Ammo Ammo { get; set; }

		public float Rate { get; set; }

		public float Power { get; set; }

		public float Range { get; set; }

		public List<Effect> Effects { get; set; }

		public Location Location { get; set; }

		public List<Target> Targets { get; set; }


	}
}
